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05.28.07 23:22:07.779 sapien debug pc 11081.07.04.30.0934.main Apr 30 2007 09:37:07
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Ώ ∞
05.28.07 23:22:07.779 D3DERR_INVALIDCALL in CreateTexture (code=-2005530516, error=)
05.28.07 23:22:07.904 D3DERR_INVALIDCALL in CreateTexture (code=-2005530516, error=)
05.28.07 23:22:10.921 multiplayer/mainmenu map - loading dervish and chief animations, mp models
05.28.07 23:22:20.422 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
05.28.07 23:22:21.432 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
05.28.07 23:22:21.456 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
05.28.07 23:22:21.468 ### DX9 tag 'shaders\shader_passes\shadow\shadow_generate' uses alphakill
05.28.07 23:22:23.700 ### ERROR geometry 'scenarios\objects\solo\highcharity\high_lift_effect\high_lift_effect' shader 'scenarios\shaders\forerunner\industrial\glass\invisible' is opaque but was imported as transparent
05.28.07 23:22:27.572 ### ERROR geometry 'objects\weapons\support_high\flak_cannon\projectiles\flak_projectile' shader 'objects\weapons\support_high\flak_cannon\shaders\flak_bolt_luminous' is transparent but was imported as opaque
05.28.07 23:22:29.527 ### WARNING model 'objects\powerups\active_camouflage\active_camouflage' collision model region 'glass' has no corresponding model region (will not be collideable)
05.28.07 23:22:36.396 ### WARNING shader pass 'shaders\shader_passes\texture_camera\scope' texture #0 (implementation #0) has source extern - ignoring parameter name "scope"
05.28.07 23:22:45.349 WARNING: shader 'objects\weapons\rifle\battle_rifle\shaders\tens' could not resolve bitmap 'zero'
05.28.07 23:22:45.360 WARNING: shader 'objects\weapons\rifle\battle_rifle\shaders\ones' could not resolve bitmap 'zero'
05.28.07 23:22:47.280 ### WARNING effect 'effects\impact\explosion_small\brute_shot\detonation' part 'effects\impact\explosion_small\brute_shot\detonation' was not found
05.28.07 23:22:56.393 ### WARNING effect 'effects\objects\vehicles\wraith\trans_hull_destroyed' particle system is invalid
05.28.07 23:22:56.405 ### WARNING effect 'effects\objects\vehicles\wraith\trans_rudder_destroyed' particle system is invalid
05.28.07 23:22:56.477 ### WARNING effect 'effects\objects\vehicles\wraith\trans_wing_medium_damage' particle system is invalid
05.28.07 23:22:56.488 ### WARNING effect 'effects\objects\vehicles\wraith\trans_wing_destroyed' particle system is invalid
05.28.07 23:22:56.499 ### WARNING effect 'effects\objects\vehicles\wraith\trans_rudder_medium_damage' particle system is invalid
05.28.07 23:22:56.519 ### WARNING effect 'effects\objects\vehicles\wraith\trans_rudder_major_damage' particle system is invalid
05.28.07 23:22:57.152 ### WARNING effect 'effects\objects\vehicles\wraith\trans_turret_major_damage' particle system is invalid
05.28.07 23:22:57.240 ### WARNING effect 'effects\objects\vehicles\wraith\trans_turret_backhatch_major_damage' particle system is invalid
05.28.07 23:22:57.328 ### WARNING effect 'effects\objects\vehicles\wraith\turrets\mortar\wraith_mortar_explosion' particle system is invalid
05.28.07 23:22:57.814 ### WARNING effect 'effects\objects\vehicles\wraith\trans_minigun_destroyed' particle system is invalid
05.28.07 23:23:00.484 ### ERROR geometry 'scenarios\objects\multi\marathon\gemini\jump_pad\jump_pad' shader 'scenarios\shaders\forerunner\industrial\glass\invisible' is opaque but was imported as transparent
05.28.07 23:23:30.538 file_open('tags\rasterizer\pixel_shaders_dx9\shaders_shader_passes_lightmap_lightmap_tex_env_detail_dbl_spec_0.psh') error 0x00000002 'The system cannot find the file specified. '
05.28.07 23:23:30.545 file_open('tags\rasterizer\pixel_shaders_dx9\shaders_shader_passes_lightmap_lightmap_tex_env_detail_dbl_spec_1.psh') error 0x00000002 'The system cannot find the file specified. '
05.28.07 23:23:30.552 file_open('tags\rasterizer\pixel_shaders_dx9\shaders_shader_passes_lightmap_lightmap_tex_env_detail_dbl_spec_2.psh') error 0x00000002 'The system cannot find the file specified. '
05.28.07 23:23:30.559 file_open('tags\rasterizer\pixel_shaders_dx9\shaders_shader_passes_lightmap_lightmap_tex_env_detail_dbl_spec_3.psh') error 0x00000002 'The system cannot find the file specified. '
05.28.07 23:23:30.565 ERROR: shader pass 'shaders\shader_passes\lightmap\lightmap_tex_env_detail_dbl_spec' failed to postprocess
05.28.07 23:23:30.573 ### ERROR shader template 'shaders\shader_templates\opaque\tex_bump_env_dbl_spec' references invalid pass 'shaders\shader_passes\lightmap\lightmap_tex_env_detail_dbl_spec' in LOD #0 (skipping validation)
05.28.07 23:23:30.582 ### ERROR shader template 'shaders\shader_templates\opaque\tex_bump_env_dbl_spec' references invalid pass 'shaders\shader_passes\lightmap\lightmap_tex_env_detail_dbl_spec' in LOD #1 (skipping validation)
05.28.07 23:23:30.612 ### ERROR shader 'objects\characters\masterchief\shaders\masterchief_visor' references invalid template 'shaders\shader_templates\opaque\tex_bump_env_dbl_spec' (skipping validation)
05.28.07 23:23:30.621 TAG_LOAD: failed to postprocess: 'objects\characters\masterchief\shaders\masterchief_visor.shader'
05.28.07 23:23:30.666 TAG_LOAD: removing invalid tag objects\characters\masterchief\shaders\masterchief_visor
05.28.07 23:23:32.085 ### WARNING model 'objects\weapons\rifle\smg\garbage\magazine\magazine' didn't have begin fade or max draw distances set and we couldn't build defaults
05.28.07 23:23:38.034 ### ERROR geometry 'objects\characters\elite\fp_body\fp_body' shader 'objects\characters\elite\shaders\inset_lights' is opaque but was imported as transparent
05.28.07 23:23:43.375 WARNING: shader 'objects\weapons\multiplayer\flag\shaders\flag' could not resolve bitmap 'base_map'
05.28.07 23:23:49.316 ### WARNING model 'objects\weapons\rifle\brute_plasma_rifle\brute_plasma_rifle' collision model region 'default' has no corresponding model region (will not be collideable)
05.28.07 23:23:50.463 ### WARNING effect 'effects\objects\weapons\rifle\covenant_carbine\reloading' particle system is invalid
05.28.07 23:23:51.172 sound 'sound\weapons\energy_sword\sword_impact_character' maximum gain is too large: 2.00dB, should be <= 0.0dB
05.28.07 23:23:51.233 sound 'sound\weapons\energy_sword\sword_impact_character' gain bounds clamped to: [-2.00dB, 0.00dB]
05.28.07 23:23:55.405 sound 'sound\vehicles\scorpion\scorpion_projectile_up' maximum gain is too large: 3.00dB, should be <= 0.0dB
05.28.07 23:23:55.413 sound 'sound\vehicles\scorpion\scorpion_projectile_up' gain bounds clamped to: [-3.00dB, 0.00dB]
05.28.07 23:23:55.576 damage info postprocess: couldn't find a physics model constraint with name: hinge02
05.28.07 23:23:56.922 ### WARNING object 'objects\vehicles\ghost\garbage\seat\seat' has a bounding sphere radius much less than its model (0.120000 vs 0.364857)
05.28.07 23:23:57.000 ### WARNING effect 'effects\objects\vehicles\ghost\hull_destroyed_initial_damage' particle system is invalid
05.28.07 23:23:57.161 ### WARNING effect 'effects\objects\vehicles\ghost\hull_major_damage' particle system is invalid
05.28.07 23:23:57.217 ### WARNING object 'objects\vehicles\ghost\garbage\l_wing_shell\l_wing_shell' has a bounding sphere radius much less than its model (0.080000 vs 0.285048)
05.28.07 23:23:57.237 ### WARNING object 'objects\vehicles\ghost\garbage\r_wing_shell\r_wing_shell' has a bounding sphere radius much less than its model (0.120000 vs 0.264751)
05.28.07 23:23:59.478 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_hull_major' particle system is invalid
05.28.07 23:23:59.492 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_driver_major' particle system is invalid
05.28.07 23:23:59.562 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_front_tread_major' particle system is invalid
05.28.07 23:23:59.594 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_back_tread_major' particle system is invalid
05.28.07 23:23:59.753 ### WARNING effect 'effects\objects\vehicles\scorpion\trans_turret_major' particle system is invalid
05.28.07 23:24:00.095 ### WARNING effect 'effects\impact\explosion_large\scorpion_shell\shell_explosion' particle system is invalid
05.28.07 23:24:02.194 ### WARNING effect 'effects\objects\vehicles\banshee\trans_delayed_hull_destroyed_damage' particle system is invalid
05.28.07 23:24:02.257 ### WARNING effect 'effects\objects\vehicles\banshee\trans_cab_med_damage' particle system is invalid
05.28.07 23:24:02.269 ### WARNING effect 'effects\objects\vehicles\banshee\trans_cab_major_damage' particle system is invalid
05.28.07 23:24:04.376 ### WARNING effect 'effects\objects\vehicles\spectre\trans_hull_destroyed' particle system is invalid
05.28.07 23:24:04.472 ### WARNING effect 'effects\objects\vehicles\spectre\trans_wing_minor_damage' particle system is invalid
05.28.07 23:24:04.529 ### WARNING effect 'effects\objects\vehicles\spectre\trans_wing_medium_damage' particle system is invalid
05.28.07 23:24:04.538 ### WARNING effect 'effects\objects\vehicles\spectre\trans_wing_major_damage' particle system is invalid
05.28.07 23:24:04.767 ### WARNING effect 'effects\objects\vehicles\spectre\trans_turret_major_damage' particle system is invalid
05.28.07 23:24:06.860 ### WARNING model 'objects\powerups\health_pack\health_pack' didn't have begin fade or max draw distances set and we couldn't build defaults
05.28.07 23:24:17.422 ### WARNING effect 'effects\impact\explosion_large\satchel_charge\satchel_charge_explosion' particle system is invalid
05.28.07 23:24:18.049 initialize_for_new_map: level [scenarios\multi\example\cmt]
05.28.07 23:24:23.435 ### WARNING structure bsp 'scenarios\multi\example\example' has 27 nonconvex surfaces
05.28.07 23:24:39.122 DirectInput: 'Acquire (mouse)' returned (DIERR_OTHERAPPHASPRIO#-2147024891)
05.28.07 23:24:39.288 created decl: 1:44:0:0:0:0:0:0:0
05.28.07 23:24:39.296 created decl: 0:36:0:0:0:0:0:0:0
05.28.07 23:24:39.303 created decl: 0:39:0:0:0:0:0:0:0
05.28.07 23:24:39.327 created decl: 0:65:0:0:0:0:0:0:0
05.28.07 23:24:39.374 created decl: 0:43:0:0:0:0:0:0:0
05.28.07 23:24:39.422 created decl: 0:35:0:0:0:0:0:0:0
05.28.07 23:24:39.661 created decl: 3:1:23:25:0:0:0:0:0
05.28.07 23:24:39.706 created decl: 5:1:23:25:29:47:0:0:0
05.28.07 23:24:39.761 created decl: 3:1:23:25:29:47:0:0:0
05.28.07 23:24:39.841 created decl: 1:44:23:25:29:47:0:0:0
05.28.07 23:24:39.867 created decl: 0:1:23:25:29:47:0:0:0
05.28.07 23:24:39.875 multiple vertex streams providing same attribute
05.28.07 23:24:39.881 created decl: 0:68:23:25:29:47:0:0:0
05.28.07 23:24:44.352 created decl: 4:1:23:25:29:47:0:0:0
05.28.07 23:24:51.004 created decl: 3:2:23:25:29:47:0:0:0
05.28.07 23:26:28.788 render debug cache overflow.
05.28.07 23:27:20.952 created decl: 1:41:23:25:29:47:0:0:0
05.28.07 23:28:33.154 rigid body has exited broadphase at (-17.082304 1.591655 -65.724121). The associated object has been deleted. vehicle ghost
05.28.07 23:28:33.166 rigid body has exited broadphase at (-17.149872 1.630790 -66.145164). The associated object has been deleted. vehicle ghost
05.28.07 23:28:34.412 created decl: 0:44:0:0:0:0:0:0:0
05.28.07 23:28:41.780 failed to allocate system
05.28.07 23:30:45.623 failed to allocate system
05.28.07 23:34:08.276 failed to allocate system